Evaluation Matrix 2

Name of teaching resource

The name of the resource is Ball Sports, using Storify.

Weblink (if web based)

https://storify.com/priestj/create-a-new-sport

Who should this digital teaching resource be used with? (ie year/grade)

This resource would be best suited for either grade 4 or grade 5.

How should it be used? (e.g. individual, whole class)

This could be used individually or in small groups. I would recommend breaking the class into groups of four.

Which subject or learning area would it be most appropriate to use in?

The resource most suits HPE (Health and Physical Education).

Identify the strengths of this teaching resource

Using this resource, students will learn more information about these sports. It is possible they have not played some of these sports. They will learn how to work together in a group and discuss different ideas or rules that they have learnt. This is a digital resource which gets the students to research themselves and hopefully try the different sports in a separate activity.

Identify any weaknesses of this teaching resource

There are many other sports which could have been included.

Some children may already know a lot about one or more of the chosen sports.

Explain any ideas you may have for further use of this teaching resource

To further this resource more sports could be added, or just sports used in the Olympics could be used. The children could also use this resource to make up a sport of their own by taking one element from each sport.

Evaluation Matrix 1

Name of teaching resource

The name of the resource is Human Emotions, using Powtoons.

Weblink (if web based)

https://youtu.be/Aop7VVnEVM4?t=4

Who should this digital teaching resource be used with? (ie year/grade)

I would recommend this resource to be used with grade 2, but I believe it could be utilized in years 1 to 4.

How should it be used? (e.g. individual, whole class)

This resource would be best used by watching it on a smart board for the whole class, then individually or in small groups students could answer some questions in relation to the clip.

Which subject or learning area would it be most appropriate to use in?

This could be used in a couple of different learning areas, but I would say it would best suit Health.

Identify the strengths of this teaching resource

This bright, visually appealing resource is a great way for children to learn all the basic human emotions. It can be helpful for children to understand and see what they look like and why we have these emotions.

Identify any weaknesses of this teaching resource

There are many more emotions which fall under these six basic emotions, however I was unable to include them all within this video.

Explain any ideas you may have for further use of this teaching resource

This resource could be used to show the basic emotions, and then expanded on by the students thinking of other emotions and what primary emotion they would fall under. There are any number of questions that could be asked in regards to this resource which can facilitate discussion. Students may even like to create their own clip using Powtoons.

Teaching Resource 2

This is a resource created through Storify to encourage students to explore and learn more about particular sports. The sports include soccer, basketball, tennis and golf. This resource can be used in different ways within the classroom, and you can then use it to play one or more of these sports. Your students can also be asked multiple questions in regards to what they have learnt from the information in the resource. Some questions have been asked at the end of the resource if you choose to use them.

Link below:

https://storify.com/priestj/create-a-new-sport

Teaching Resource 1

Human Emotions

This is an animated video on the six primary human emotions. You can use this in many different ways with students to promote discussion, by watching the video then asking them a number of questions. For example, what are some other emotions you can think of? If you fell over and hurt yourself what emotion would you feel? On your first day of school what emotion best describes how you felt?

Please watch below.

https://youtu.be/Aop7VVnEVM4?t=4

References

Priest, J. (Oct 2015). Using Powtoons. https://youtu.be/Aop7VVnEVM4?t=4

Shaver. (2001). Retrieved from http://changingminds.org/explanations/emotions/basic%20emotions.htm

Digital Fluency

Digital fluency pic 2

According to Jennifer Howell in Teaching with ICT, students moving into their secondary years of schooling should be digitally fluent (Howell, 2012). As teachers we are required to also be digitally fluent in most programs such as Word and Excel. New programs and web
sites are constantly being created, meaning we can only really have digital fluency in the current programs which are available to us. Word is a great tool which can be used in so many different aspects of the classroom. Children coming into primary years are required to have the basic premise of how to use Word and Excel. Over the next few years, we as teachers are required to assist them in being fluent with such programs.

I have found that children predominately use digital technologies in their free time IMG_3911for games, or to be digital content creators for entertainment (Howell, 2012). The skills these children have already are a great starting base for future learning. Being digitally fluent can help students understand the best and fastest way to use a particular device or program. It also supplies them with knowledge of how to protect themselves. There are many different safety aspects to consider when dealing with digital devices, and having a sound understanding on how to use each device can help the children.

Whilst reading Teaching with ICT I discovered that by the time a child reaches grade 8 they are required to be proficient in a wide range of digital abilities (Howell, 2012).  It is understood that if you are to succeed in the digital world you will need to be digitally fluent and competent. There are few professions today that do not require you to use technology to some degree. Being digitally fluent is essential.

References

Howell, J. (2012). Teaching with ICT: Digital pedagogies for collaboration and creativity. Chapter 10, Page 173

Howell, J. (2012). Teaching with ICT: Digital pedagogies for collaboration and creativity. Chapter 11, Page 189.

Photo. Elijah Fern, My son, Grade 4.

Digital Convergence

Digital Convergence Cover

Digital Convergence is being used all around us as most technology uses another to operate. Digital convergence in computer games is widely used. You can purchase a Three kids playing gamesspecial type of figurine, and your game scans this action figure so you can play as that character within the game. The majority of action movies that come out are now converted into video games, for example many of the popular Marvel characters have had films and games made about them. Gaming platforms are not just made for games any more. They are Blu-ray players, can connect to the internet, can store and play your music, and can also control your television with voice controls. Televisions are not only used for the sole purpose of watching a television show, they are used for music or to play computer games, or to surf the internet. Apple TV or Chromecast are other ways to have digital convergence, they can be used to converge your computer, laptop or mobile phone to your television.

Mobile phones are not only used to talk to another Digital Convergenceperson. Mobiles are used as a personal computer. They are used for social media, making or watching videos, playing games, and so much more. You can do all your banking on your phone. You can video call another person and have a face to face conversation. Phones can also search online and be used to purchase products.

Smart Boards, laptops and IPads are now being used in most schools around Australia. They converge a number of different resources into one. Smart Boards can be used for photos, illustrations, maps, graphs, games and videos. Smart Boards allow students to learn using three senses – seeing, hearing and touching (Governorsolutions, 2014). They allow the teacher to connect a laptop or tablet to project relevant information, as well as many different programs and features which are constantly being updated.

References

Digital Convergence picture. Retrieved from http://hipermediaciones.com/2013/03/17/la-fagocitacion-de-las-interfaces/

Digital Convergence picture. Retrieved from https://cybercultures91.wordpress.com/2013/04/19/the-coming-apocalypse/

 (March 3, 2014). The Advantages of Smart Boards in the classroom. Retrieved from http://www.governorsolutions.com/the-advantages-of-smart-boards-in-the-classroom/

What is a Digital World?

210403-every-60-seconds-what-happen-in-digital-world

Living in a digital world is interpreted differently by many people. In my first week of study we learnt about the digital world and the differences between digital natives and digital immigrants (Howell, 2012). I would interpret a digital world as the one most of us in the western world live day to day.

Mobile phones are a great example, as  in Australia alone nearly 90% of the population have a smart phone (Rogers, 2015). I can’t remember the last time I went a day without using my phone for either Facebook, YouTube or an App. We use digital devices every day to pass the time, to stay connected and to find unknown destinations. Most of our entertainment in today’s western society is achieved by using a digital device. It is possible for us to live in today’s society without ever leaving our homes. We can buy virtually anything online, including groceries, and have them delivered to our door. That makes this world digital.

28006396-unidentified-passengers-use-their-mobile-phones-in-a-subway-train-mobile-phones-and-tablets-are-usedIn our education system, nearly every child has their own laptop by the time they are in high school.  Educators are being trained in all the ways that technology can be used and implemented into teaching. During my research I discovered that there needs to be a firm respect for technology in regards to security and privacy, and  in monitoring which personal details we share when online. If we are to safely succeed in a world of digital technology then we need to be taught how to protect ourselves. In Australia it is recognised that student well being and safety are essential for academic and social development. The department of education ensures cyber safety education is available in all Australian schools for all members of the school community (Australian Government, Department of Education and Training, 2014). However, it has been my personal experience that children have a lack of awareness regarding privacy and security, and require continual supervision and support when using online digital devices.

References

Australian Government, Department of Education and Training (July 2014). Retrieved from https://www.education.gov.au/cybersafety-schools

Howell, J. (2012). Teaching with ICT: Digital pedagogies for collaboration and creativity. Chapter 1, Page 6.

Kilpatrick, G. (2013). Smart online success, Retrieved from: http://smartonlinesuccess.com/the-internet-in-60-seconds/

Rogers, E. (Feb 2015). Survey sheds light on how many Australians use smartphones. Retrieved from http://www.hapticgeneration.com.au/survey-tells-us-how-australians-use-smartphones-and-tablets/